NEW YOLK LANDنيوويوولك لاند عربي
Sunset over a valley farm: a sheep pen, vehicles and palms

NEW YOLK LAND · The Wasit valley

Your land. Your farm. Your story.

Build your farm in New Yolk Land. Grow, raise and trade with your neighbours, and choose your own adventure in a living Iraqi world.

Online beta coming soonSee how it plays

Planned beta test: Saturday 24 October 2026, 8 pm Baghdad time — a target, not a promise.

In-game In-game screenshot · development build

Hens in the coop yard by dayIn-game
The village market lit up at nightIn-game
A farmer with a flashlight on the farm at nightIn-game

A day in the valley

The day is yours

Collect the eggs, feed the cows, water the corn and load the truck for the village market.

The night belongs to the market

The market lights up, the tea is on, and neighbours swap news and deals.

And at dawn… if you choose

Military operations are an optional mode: guard your farm, train, and choose when to fight. The farm always comes first.

1 · Discover farm life

A farm that grows with you

Every day on the farm has work to do: care, production, sales and upgrades. Every choice shows on the land.

Status key: In the dev build In development Planned

A rooster and hens in the coopIn-game
In the dev build

Hens and eggs

Hens roam, peck and lay according to their care, with a rooster, rare golden eggs and a cold store.

A cow in the cattle barnIn-game
In the dev build

Cows, sheep and fish

Milk the cows, shear the sheep and farm fish ponds; every herd needs feed, water and breeding.

A corn field at its fourth growth stageIn-game
In the dev build

Growing corn

Corn fields grow stage by stage and need water from the canal; the harvest feeds animals or goes to market.

A farmer milking a cowIn-game
In the dev build

Workers

Hire workers who dig, feed and gather the harvest while you are busy elsewhere.

The farm from above: silo, stores and tracksIn-game
In the dev build

Free building and upgrades

Place your buildings where you want and upgrade barns and stores; upgrades keep progressing while you are offline.

Golden hour over the farmIn-game
In the dev build

Seasons and weather

Day and night, dust storms and rain, and seasons that change production and prices.

2 · An Iraqi world you'll recognise

From Wasit to the world

Characters in dishdasha, shemagh and abaya, mud-brick and brick architecture, dirt roads and irrigation canals, Iraqi number plates and Arabic shop signs.

A farmer in an abaya at sunsetIn-game
In the dev build

Characters and clothing

Farmers in Iraqi dress, villagers and market customers.

The village mosque with its blue domeIn-game
In the dev build

Architecture and the village

Mud houses, shops, a tea house and a market that glows at night.

The land at real scale: fields, canals and roadsIn-game
In development

A map built on a real site

The land is built at real scale from satellite imagery, elevation data and mapped roads and canals for a site in Al-Aziziyah, Wasit. Done: terrain, roads, canals and the power line at 1:1. Remaining: the official boundary, the real gate and building detail, which we don't have data for yet — so the match is partial, and we don't claim more.

3 · Neighbours, trade and teamwork

No one farms the valley alone

Neighbouring farms, a village market and convoys. Here is what works today and what is coming.

In the dev build

Neighbours

Visit neighbouring farms with clear roles (owner, family, worker, visitor).

In the dev build

Village market

Sell with a price preview, and get a better price if you deliver by truck.

In the dev build

Convoys

Escort truck convoys along the valley roads in campaign missions.

In development

Online multiplayer

Works on a local network (LAN) today. Online play, parties and rooms are in development for the beta.

In development

Player marketplace

Listings and buy orders between players, checked by the server.

Planned

Contracts and co-ops

Long supply contracts and farmers' co-ops — planned for later updates.

4 · Choose your style

Farmer? Operations? Both.

The farm always comes first; war is an extra mode you opt into.

A farmer walking along the farm trackIn-game

Produce, build, trade, team up

Grow the farm, hire workers, sell at the market and help your neighbours. You can play the whole game this way without fighting.

  • A farmer's path through the big levels, no forced combat
  • Guards and workers defend instead of you
  • Upgrade buildings and production

5 · The NYL Tower

«Level 100»: a landmark inside the game

A 100-metre tower of three braided glass stalks like ears of wheat, crowned by a turning golden halo, with a district of water channels, terraced gardens, market kiosks and helipads.

The tower is a fictional in-game design on a proposed plot of the map, not a real building of the NEW YOLK company.

In development The design and masterplan are ready; the 3D model and renders are in progress.
Concept art Simplified illustration — concept art, not an in-game screenshot

6 · See the game

Shots from the valley

Every image is from the development build unless labelled otherwise. Gameplay video will be added here as soon as it is ready.

7 · Start playing

Two versions, one for every setup

Windows version

Internal to the team for now · public download with the beta

  • Windows 10 or 11, 64-bit
  • Target package size under 1 GB
  • Performance measured on Intel Arc integrated graphics (Medium settings)

Download the zip, extract it and run NewYolkFrontier.exe.

Version
0.1.0-beta.rc2
Size
655 MB
SHA-256 checksum
6d82a31cf218e18f2b2b2d881e9d788090f2ba881bfba1c50d7cd2bed08186a0

Verify the file in PowerShell:

Get-FileHash .\NewYolkLand-0.1.0-beta.rc2-windows.zip -Algorithm SHA256
Not available yet

The public download opens with the beta.

Browser version

Runs in the dev build on Chromium browsers · public release with the beta

  • A recent Chromium-based browser (Chrome or Edge)
  • Firefox and Safari not tested yet
  • The game loads only when you press Play, not when the page opens

Press “Play in the browser”, wait for it to load, and jump in.

Browser play opens with the beta. For now you can only check your device.

Is your device ready to play in the browser?

A quick check inside your browser. Nothing is sent anywhere.

    The first load is about 105 MB; after that your browser keeps it.

    Planned beta test: Saturday 24 October 2026, 8 pm Baghdad time — a target, not a promise.

    8 · Development news

    What's done, and what's next

    Every item comes from the real development log, with its date.

    1. In development

      A secure staging server and a voice server for testing

      Encrypted connections are live on the test server, along with a self-hosted voice server for trying out voice chat. In-game voice chat is still in development.

    2. In development

      The online play path on the server

      On the server it now works end to end: email login → farm → party → farm visit. The in-game screens for it are in development for the beta.

    3. In the dev build

      500-player load test passed

      On the test server, 500 simulated players ran at once with 99% of requests answered in under half a second. A test, not a real player count.

    4. In development

      50 weapons, attachments and their balance

      50 fictional weapons with our own names, 33 attachments and 25 vehicles, with automatic balance checks; 35 of the weapons already have 3D models. The in-game military shop is in development.

    5. In the dev build

      First playable version scope locked

      Version 0.1: solo and LAN co-op, Windows and browser, Arabic and English.

    6. In the dev build

      A cinematic intro over the real land

      Three cameras: an aerial approach, a drive along the mapped road to the farm gate, and an orbit around it.

    7. In the dev build

      All QA suites green

      The development build passed all ten automated QA suites on Windows.

    8. In the dev build

      The real land became the world's base

      A 6 × 6 km map built at 1:1 from satellite imagery, elevation data and mapped roads and canals.

    9. Planned

      Coming next

      The online beta (targeted for 24 October 2026), voice chat, the NYL Tower, the café of table games, tanks and raids between farms.

    9 · FAQ

    Questions we get

    What can I play on?

    Windows and the browser. Mobile (Android, then iOS) is planned for later.

    Which languages?

    Arabic and English throughout, with clear Arabic type and correct shaping, including گ, چ, پ and ڤ.

    Can I play with friends?

    Yes — up to 8 players on a local network today. Online play with parties and rooms is in development for the beta.

    Do I have to fight?

    No. War is an optional mode, and the key levels have a farmer's path with no forced combat.

    Is my progress saved?

    Yes, with autosave and manual saves. Online, progress is kept on the server, and upgrades keep going while you're away.

    What are the in-game currencies? Does the site show investor data?

    Farm coins and military credits are game currencies only: you earn them by playing, they never turn into real money, and weapons can't be bought with real money. Investor information is completely separate from the game and is never shown on the public site.

    Is there gambling or loot boxes?

    No. No betting, no loot boxes and no paid random upgrades.

    10 · Support and contact

    Let's stay in touch

    Beta waitlist

    Leave your email: we'll send a confirmation, then let you know when the beta opens. We never share your email.

    Write to us

    Feedback, a problem or an idea? Write to us.

    Our official channels

    Our only official website is newyolkland.com. Official social accounts will be listed here once verified; any other account is not ours.